Fix collision boxes in Player
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@@ -120,17 +120,12 @@ class Player(pygame.sprite.Sprite):
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self.isCrouching = True
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self.isCrouching = True
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self.rect = self.rect.inflate(0, -32)
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self.rect = self.rect.inflate(0, -32)
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for i in self.collisionBoxes:
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i.rect.y -= 32
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def standup(self):
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def standup(self):
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if self.isCrouching:
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if self.isCrouching:
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self.isCrouching = False
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self.isCrouching = False
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self.rect = self.rect.inflate(0, 32)
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self.rect = self.rect.inflate(0, 32)
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for i in self.collisionBoxes:
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i.rect.y += 32
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def updateSpeed(self, newGameSpeed):
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def updateSpeed(self, newGameSpeed):
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self.gameSpeed = newGameSpeed
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self.gameSpeed = newGameSpeed
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