diff --git a/Player.py b/Player.py index 566b206..b5953cc 100644 --- a/Player.py +++ b/Player.py @@ -120,17 +120,12 @@ class Player(pygame.sprite.Sprite): self.isCrouching = True self.rect = self.rect.inflate(0, -32) - for i in self.collisionBoxes: - i.rect.y -= 32 - def standup(self): if self.isCrouching: self.isCrouching = False self.rect = self.rect.inflate(0, 32) - - for i in self.collisionBoxes: - i.rect.y += 32 + def updateSpeed(self, newGameSpeed): self.gameSpeed = newGameSpeed