Files
CultManor/game/characters/enemies/state_machine/look_around_state.gd
T
2026-02-06 01:18:35 +03:00

13 lines
381 B
GDScript

extends CultistState
func enter() -> void:
cultist.sprite.play(CultistSprite.LOOK_AROUND_ANIMATIONS.pick_random())
_set_ray_cast_enable(cultist.left_player_close_ray, true)
_set_ray_cast_enable(cultist.right_player_close_ray, true)
func exit() -> void:
_set_ray_cast_enable(cultist.left_player_close_ray, false)
_set_ray_cast_enable(cultist.right_player_close_ray, false)