Files
CultManor/game/menu/game_over_menu.gd
T
2026-01-08 21:24:10 +03:00

29 lines
688 B
GDScript

class_name GameOverMenu
extends Control
@onready var retry_button : Button = $%RetryButton
@onready var main_menu_button : Button = $%MainMenuButton
@onready var focus_timer : Timer = $FocusTimer
func _on_retry_button_pressed() -> void:
get_tree().paused = false
get_tree().change_scene_to_file(get_tree().current_scene.scene_file_path)
func _on_main_menu_button_pressed() -> void:
get_tree().paused = false
get_tree().change_scene_to_file("res://game/menu/main_menu.tscn")
func _on_visibility_changed() -> void:
if visible:
if focus_timer != null:
focus_timer.start()
func _on_focus_timer_timeout() -> void:
if main_menu_button != null:
retry_button.grab_focus()