Files
CultManor/game/characters/enemies/state_machine/move_left_state.gd
T
2026-02-08 21:27:56 +03:00

8 lines
171 B
GDScript

extends CultistMoveState
func _ready() -> void:
_direction = DIRECTION_LEFT
_wall_ray_cast = cultist.left_wall_ray
_player_ray_cast = cultist.left_player_distant_ray