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CultManor/game/materials/walls_gray.tres
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[gd_resource type="ShaderMaterial" format=3 uid="uid://dojhoc6ljpt1a"]
[ext_resource type="Shader" uid="uid://lqq1mg6l1qqe" path="res://game/shaders/black_n_white.gdshader" id="1_rnyyp"]
[resource]
resource_local_to_scene = true
shader = ExtResource("1_rnyyp")
shader_parameter/black_color = Color(0, 0, 0, 1)
shader_parameter/white_color = Color(1, 1, 1, 1)
shader_parameter/switch_colors = false
shader_parameter/threshold = 0.5
shader_parameter/speed = 0.5
shader_parameter/intensity = 0.5
shader_parameter/scale = 0.1
shader_parameter/seed = 0.0
shader_parameter/direction = Vector2(1, 1)
shader_parameter/use_world_pos = true