[gd_resource type="ShaderMaterial" format=3 uid="uid://dojhoc6ljpt1a"] [ext_resource type="Shader" uid="uid://lqq1mg6l1qqe" path="res://game/shaders/black_n_white.gdshader" id="1_rnyyp"] [resource] resource_local_to_scene = true shader = ExtResource("1_rnyyp") shader_parameter/black_color = Color(0, 0, 0, 1) shader_parameter/white_color = Color(1, 1, 1, 1) shader_parameter/switch_colors = false shader_parameter/threshold = 0.5 shader_parameter/speed = 0.5 shader_parameter/intensity = 0.5 shader_parameter/scale = 0.1 shader_parameter/seed = 0.0 shader_parameter/direction = Vector2(1, 1) shader_parameter/use_world_pos = true