30 lines
1.0 KiB
GDScript
30 lines
1.0 KiB
GDScript
class_name CultistSprite
|
|
extends AnimatedSprite2D
|
|
|
|
|
|
const ANIMATION_FALL_DOWN = "fall_down"
|
|
const ANIMATION_FALL_DOWN_LEFT = "fall_down_left"
|
|
const ANIMATION_FALL_DOWN_RIGHT = "fall_down_right"
|
|
const ANIMATION_FALL_UP = "fall_up"
|
|
const ANIMATION_FALL_UP_LEFT = "fall_up_left"
|
|
const ANIMATION_FALL_UP_RIGHT = "fall_up_right"
|
|
const ANIMATION_IDLE_FRONT = "idle_front"
|
|
const ANIMATION_IDLE_REAR = "idle_rear"
|
|
const ANIMATION_LOOK_AROUND_FRONT_1 = "look_around_front_1"
|
|
const ANIMATION_LOOK_AROUND_FRONT_2 = "look_around_front_2"
|
|
const ANIMATION_LOOK_AROUND_REAR_1 = "look_around_rear_1"
|
|
const ANIMATION_LOOK_AROUND_REAR_2 = "look_around_rear_2"
|
|
const ANIMATION_WALK_LEFT = "walk_left"
|
|
const ANIMATION_WALK_RIGHT = "walk_right"
|
|
const ANIMATION_CHASE_LEFT = "chase_left"
|
|
const ANIMATION_CHASE_RIGHT = "chase_right"
|
|
|
|
const LOOK_AROUND_FRONT_ANIMATIONS : Array[String] = [
|
|
ANIMATION_LOOK_AROUND_FRONT_1,
|
|
ANIMATION_LOOK_AROUND_FRONT_2,
|
|
]
|
|
const LOOK_AROUND_REAR_ANIMATIONS : Array[String] = [
|
|
ANIMATION_LOOK_AROUND_REAR_1,
|
|
ANIMATION_LOOK_AROUND_REAR_2,
|
|
]
|