Files
CultManor/game/levels/test_level.gd
T

13 lines
468 B
GDScript

extends AbstractLevel
func _ready() -> void:
super._ready()
$Objects/LeverDoor.switching.connect($Doors/LeverDoor.toggle)
$Objects/LeverDoor.switching.connect($ConnectionCables/ConnectionCableDoor.toggle)
$Objects/LeverPlatform.switching.connect($Platforms/ColorSwitchingPlatform.toggle)
$Objects/LeverPlatform.switching.connect($ConnectionCables/ConnectionCablePlatform.toggle)
$Objects/LeverMoving.switching.connect($Platforms/SelfMovingPlatform.toggle)