485 B
485 B
Version History
1.0.3
- Fixed an issue causing the player character to appear blurred on high refresh rate displays.
- Fixed various glitches in enemy AI behavior.
- Fixed a rare softlock that could occur when the player got stuck between an enemy and a wall.
- Fixed an issue where the player could become stuck in platforms during color switching.
- Migrated to Godot 4.6.
1.0.2
- Updated and improved the control tips.
1.0.1
- Fixed a typo in the control tips.