Added SFX sounds
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@@ -21,7 +21,7 @@ func _ready() -> void:
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func _input(event: InputEvent) -> void:
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if event.is_action_pressed("pause"):
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SoundManager.play_ui_stream.call_deferred(SoundManager.ui_stream_accept)
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SoundManager.play_ui_stream(SoundManager.ui_stream_accept)
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get_tree().paused = true
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pause_menu.show()
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@@ -33,6 +33,8 @@ func _on_player_dead() -> void:
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func _on_level_end_entered(body: Node2D) -> void:
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if body is Player:
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var player_position := player.global_position
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SoundManager.play_sfx_stream(SoundManager.sfx_stream_level_completed, player_position)
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get_tree().paused = true
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completion_menu.show()
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=26 format=4 uid="uid://dlpi1ptis3wna"]
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[ext_resource type="PackedScene" uid="uid://mpsu4g2b5h3a" path="res://game/levels/abstract_level.tscn" id="1_15okj"]
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[ext_resource type="PackedScene" uid="uid://cojxqx5al7kyv" path="res://game/doors/closed_door.tscn" id="2_4ocoy"]
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[ext_resource type="PackedScene" uid="uid://cojxqx5al7kyv" path="res://game/doors/locked_door.tscn" id="2_4ocoy"]
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[ext_resource type="Material" uid="uid://dojhoc6ljpt1a" path="res://game/materials/gray_walls.tres" id="2_tuvkr"]
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[ext_resource type="PackedScene" uid="uid://b7mhdrj3b6loq" path="res://game/doors/door.tscn" id="3_crrvt"]
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[ext_resource type="Texture2D" uid="uid://d3346lrt1c1oh" path="res://images/level/outdoor.png" id="3_wi6ud"]
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=20 format=4 uid="uid://cc06c06hlv7ix"]
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[ext_resource type="PackedScene" uid="uid://mpsu4g2b5h3a" path="res://game/levels/abstract_level.tscn" id="1_t037v"]
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[ext_resource type="PackedScene" uid="uid://cojxqx5al7kyv" path="res://game/doors/closed_door.tscn" id="2_iakit"]
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[ext_resource type="PackedScene" uid="uid://cojxqx5al7kyv" path="res://game/doors/locked_door.tscn" id="2_iakit"]
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[ext_resource type="PackedScene" uid="uid://deo60sij43ibm" path="res://game/objects/tutorial/switch_kbd.tscn" id="3_6jjde"]
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[ext_resource type="PackedScene" uid="uid://b7mhdrj3b6loq" path="res://game/doors/door.tscn" id="3_ylsm2"]
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[ext_resource type="PackedScene" uid="uid://f70xseggdimg" path="res://game/objects/tutorial/switch_pad.tscn" id="4_bxukv"]
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@@ -23,7 +23,7 @@
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[node name="Level2" instance=ExtResource("1_t037v")]
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player_falling_at_start = true
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[node name="ClosedDoor" parent="Doors" index="0" instance=ExtResource("2_iakit")]
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[node name="LockedDoor" parent="Doors" index="0" instance=ExtResource("2_iakit")]
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position = Vector2(-48, 296)
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[node name="TunnelEntranceDoor" parent="Doors" index="1" instance=ExtResource("3_ylsm2")]
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@@ -1,2 +0,0 @@
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class_name TestLevel
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extends AbstractLevel
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@@ -1 +0,0 @@
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uid://b04km0lbc108u
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@@ -1,11 +1,10 @@
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[gd_scene load_steps=22 format=4 uid="uid://bmn74wc2vophn"]
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[gd_scene load_steps=21 format=4 uid="uid://bmn74wc2vophn"]
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[ext_resource type="PackedScene" uid="uid://mpsu4g2b5h3a" path="res://game/levels/abstract_level.tscn" id="1_15okj"]
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[ext_resource type="Script" uid="uid://b04km0lbc108u" path="res://game/levels/test_level.gd" id="2_hj65a"]
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[ext_resource type="PackedScene" uid="uid://b3kyqvuxmfn8f" path="res://game/objects/fireplace.tscn" id="3_tuvkr"]
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[ext_resource type="PackedScene" uid="uid://pw8xqtpauy57" path="res://game/objects/tutorial/jump_kbd.tscn" id="4_crrvt"]
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[ext_resource type="PackedScene" uid="uid://g0n5npbt3hb2" path="res://game/doors/circle_door.tscn" id="4_yrqjd"]
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[ext_resource type="PackedScene" uid="uid://cojxqx5al7kyv" path="res://game/doors/closed_door.tscn" id="5_1skah"]
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[ext_resource type="PackedScene" uid="uid://cojxqx5al7kyv" path="res://game/doors/locked_door.tscn" id="5_1skah"]
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[ext_resource type="PackedScene" uid="uid://cemhsfdru4pv6" path="res://game/objects/tutorial/movement_kbd.tscn" id="5_rifvl"]
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[ext_resource type="PackedScene" uid="uid://dwvv5dj8lqif2" path="res://game/doors/triangle_door.tscn" id="6_75eok"]
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[ext_resource type="PackedScene" uid="uid://deo60sij43ibm" path="res://game/objects/tutorial/switch_kbd.tscn" id="6_l6jt4"]
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@@ -23,7 +22,6 @@
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[ext_resource type="PackedScene" uid="uid://bv2gahb4wxgb1" path="res://game/characters/white_enemy.tscn" id="20_rt0xo"]
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[node name="TestLevel" instance=ExtResource("1_15okj")]
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script = ExtResource("2_hj65a")
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[node name="Door" parent="Doors" index="0" instance=ExtResource("11_g1txn")]
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position = Vector2(416, -56)
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