Disabled switching on the first level. Added switch particles. Fixed enemy sprite

This commit is contained in:
2026-06-14 18:37:11 +03:00
parent 5c766913d1
commit ed657514a3
5 changed files with 30 additions and 4 deletions
@@ -37,11 +37,11 @@ texture = SubResource("ViewportTexture_cqp7f")
[node name="SubViewport" type="SubViewport" parent="." unique_id=903152885]
transparent_bg = true
canvas_item_default_texture_filter = 0
size = Vector2i(16, 32)
size = Vector2i(32, 32)
[node name="CultistSprite" parent="SubViewport" unique_id=1997264413 instance=ExtResource("2_tjvyk")]
material = null
position = Vector2(8, 16)
position = Vector2(16, 16)
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=185651284]
position = Vector2(0, 2)