Fixed typos. Fixed player timers mode

This commit is contained in:
2026-06-27 19:29:10 +03:00
parent 04f2325489
commit e2dcad2e41
2 changed files with 9 additions and 6 deletions
+3
View File
@@ -102,14 +102,17 @@ drag_bottom_margin = 0.1
position = Vector2(0, -24) position = Vector2(0, -24)
[node name="SwitchBufferTimer" type="Timer" parent="." unique_id=115300327] [node name="SwitchBufferTimer" type="Timer" parent="." unique_id=115300327]
process_callback = 0
wait_time = 0.5 wait_time = 0.5
one_shot = true one_shot = true
[node name="JumpBufferTimer" type="Timer" parent="." unique_id=740877224] [node name="JumpBufferTimer" type="Timer" parent="." unique_id=740877224]
process_callback = 0
wait_time = 0.1 wait_time = 0.1
one_shot = true one_shot = true
[node name="CoyoteTimeTimer" type="Timer" parent="." unique_id=117837002] [node name="CoyoteTimeTimer" type="Timer" parent="." unique_id=117837002]
process_callback = 0
wait_time = 0.1 wait_time = 0.1
one_shot = true one_shot = true
+6 -6
View File
@@ -9,10 +9,10 @@ const MUSIC_BUS = "Music"
@export_group("Pitch settings", "pitch") @export_group("Pitch settings", "pitch")
@export_range(0.9, 1.1, 0.01) var putch_ui_min := 1.0 @export_range(0.9, 1.1, 0.01) var pitch_ui_min := 1.0
@export_range(0.9, 1.1, 0.01) var putch_ui_max := 1.0 @export_range(0.9, 1.1, 0.01) var pitch_ui_max := 1.0
@export_range(0.9, 1.1, 0.01) var putch_sfx_min := 1.0 @export_range(0.9, 1.1, 0.01) var pitch_sfx_min := 1.0
@export_range(0.9, 1.1, 0.01) var putch_sfx_max := 1.0 @export_range(0.9, 1.1, 0.01) var pitch_sfx_max := 1.0
@export_group("Number of players", "player_count") @export_group("Number of players", "player_count")
@export_range(1, 10) var player_count_ui := 1 @export_range(1, 10) var player_count_ui := 1
@@ -60,7 +60,7 @@ func _ready() -> void:
func play_ui_stream(stream: AudioStream) -> AudioStreamPlayer: func play_ui_stream(stream: AudioStream) -> AudioStreamPlayer:
var player := _get_free_player(_ui_players) var player := _get_free_player(_ui_players)
player.stream = stream player.stream = stream
player.pitch_scale = randf_range(putch_ui_min, putch_ui_max) player.pitch_scale = randf_range(pitch_ui_min, pitch_ui_max)
player.play() player.play()
return player return player
@@ -68,7 +68,7 @@ func play_ui_stream(stream: AudioStream) -> AudioStreamPlayer:
func play_sfx_stream(stream: AudioStream, position: Vector2) -> AudioStreamPlayer2D: func play_sfx_stream(stream: AudioStream, position: Vector2) -> AudioStreamPlayer2D:
var player := _get_free_2d_player(_sfx_players) var player := _get_free_2d_player(_sfx_players)
player.stream = stream player.stream = stream
player.pitch_scale = randf_range(putch_ui_min, putch_ui_max) player.pitch_scale = randf_range(pitch_ui_min, pitch_ui_max)
player.position = position player.position = position
player.play() player.play()
return player return player