Added cultist chase states

This commit is contained in:
2026-02-09 21:48:52 +03:00
parent b0e497172f
commit b62b24dbbc
19 changed files with 147 additions and 275 deletions
@@ -2,6 +2,8 @@ extends CultistState
@export var fall_state: CultistState
@export var chase_left_state: CultistState
@export var chase_right_state: CultistState
func enter() -> void:
@@ -14,6 +16,13 @@ func enter() -> void:
func physics_process(_delta: float) -> void:
if not cultist.is_on_floor():
switch_state.emit(fall_state)
return
if _chase_if_player_in_ray_cast(cultist.left_player_close_ray, chase_left_state):
return
if _chase_if_player_in_ray_cast(cultist.right_player_close_ray, chase_right_state):
return
func exit() -> void: