Removed haze from final cutscene

This commit is contained in:
2026-03-14 17:41:52 +03:00
parent 09311bbf2b
commit 8b1635aad8
5 changed files with 84 additions and 64 deletions
+1
View File
@@ -21,6 +21,7 @@ var is_dead := false
var _is_switching_needed := false
@onready var camera : Camera2D = $Camera2D
@onready var sprite : AnimatedSprite2D = $PlayerSprite
@onready var collision_switcher : CollisionSwitcher = $CollisionSwitcher
@onready var pickups : Node2D = $Pickups
+5
View File
@@ -42,6 +42,11 @@ object = NodePath("..")
[node name="Camera2D" type="Camera2D" parent="." unique_id=45512317]
process_callback = 0
position_smoothing_enabled = true
drag_horizontal_enabled = true
drag_left_margin = 0.1
drag_top_margin = 0.1
drag_right_margin = 0.1
drag_bottom_margin = 0.1
[node name="Pickups" type="Node2D" parent="." unique_id=958829860]
position = Vector2(0, -24)