Removed haze from final cutscene

This commit is contained in:
2026-03-14 17:41:52 +03:00
parent 09311bbf2b
commit 8b1635aad8
5 changed files with 84 additions and 64 deletions
+1
View File
@@ -21,6 +21,7 @@ var is_dead := false
var _is_switching_needed := false
@onready var camera : Camera2D = $Camera2D
@onready var sprite : AnimatedSprite2D = $PlayerSprite
@onready var collision_switcher : CollisionSwitcher = $CollisionSwitcher
@onready var pickups : Node2D = $Pickups
+5
View File
@@ -42,6 +42,11 @@ object = NodePath("..")
[node name="Camera2D" type="Camera2D" parent="." unique_id=45512317]
process_callback = 0
position_smoothing_enabled = true
drag_horizontal_enabled = true
drag_left_margin = 0.1
drag_top_margin = 0.1
drag_right_margin = 0.1
drag_bottom_margin = 0.1
[node name="Pickups" type="Node2D" parent="." unique_id=958829860]
position = Vector2(0, -24)
+15 -10
View File
@@ -1,10 +1,11 @@
extends AbstractLevel
@onready var cutscene_haze : Polygon2D = $%CutsceneHaze
@onready var cutscene_haze_timer : Timer = $Cutscene/HazeTimer
const ANIMATION_NAME = "final_cutscene"
@onready var animation_player : AnimationPlayer = $AnimationPlayer
@onready var fake_player : PlayerSprite = $Cutscene/FakePlayer
@onready var cutscene_camera : Camera2D = $Cutscene/Camera2D
@onready var cutscene_room_center : Vector2 = $Cutscene/RoomCenter.position
@@ -21,20 +22,24 @@ func _on_level_end_entered(body: Node2D) -> void:
func _play_cutscene() -> void:
var camera_track_name := "Cutscene/Camera2D:position"
var player_track_name := "Cutscene/FakePlayer:position"
var animation := animation_player.get_animation(ANIMATION_NAME)
var camera_track := animation.find_track(camera_track_name, Animation.TYPE_VALUE)
var player_track := animation.find_track(player_track_name, Animation.TYPE_VALUE)
animation.track_set_key_value(camera_track, 0, player.camera.get_screen_center_position())
animation.track_set_key_value(player_track, 0, player.position)
player.queue_free()
cutscene_camera.enabled = true
cutscene_camera.make_current()
animation_player.play("final_cutscene")
animation_player.play(ANIMATION_NAME)
func _show_cutscene_haze(time: float) -> void:
func _play_cutscene_boop() -> void:
SoundManager.play_sfx_stream(SoundManager.sfx_stream_haze, cutscene_room_center)
cutscene_haze.show()
cutscene_haze_timer.start(time)
func _on_haze_timer_timeout() -> void:
cutscene_haze.hide()
func _on_animation_player_animation_finished(anim_name: StringName) -> void:
+23 -54
View File
@@ -230,18 +230,6 @@ tracks/8/keys = {
"update": 1,
"values": [true]
}
tracks/9/type = "value"
tracks/9/imported = false
tracks/9/enabled = true
tracks/9/path = NodePath("CanvasLayer/CutsceneHaze:visible")
tracks/9/interp = 1
tracks/9/loop_wrap = true
tracks/9/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
[sub_resource type="Animation" id="Animation_wrq4k"]
resource_name = "final_cutscene"
@@ -256,7 +244,7 @@ tracks/0/keys = {
"times": PackedFloat32Array(0, 10, 12, 14),
"transitions": PackedFloat32Array(0.5, -1, -1, -1),
"update": 0,
"values": [Vector2(1986, 2448), Vector2(2349, 2448), Vector2(2264, 2448), Vector2(2304, 2448)]
"values": [Vector2(1970, 2448), Vector2(2349, 2448), Vector2(2264, 2448), Vector2(2304, 2448)]
}
tracks/1/type = "value"
tracks/1/imported = false
@@ -418,20 +406,20 @@ tracks/12/keys = {
"times": PackedFloat32Array(0, 7.8333, 11.1, 15.7667, 19.5),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"values": [{
"args": [0.1],
"method": &"_show_cutscene_haze"
"args": [],
"method": &"_play_cutscene_boop"
}, {
"args": [0.1],
"method": &"_show_cutscene_haze"
"args": [],
"method": &"_play_cutscene_boop"
}, {
"args": [0.1],
"method": &"_show_cutscene_haze"
"args": [],
"method": &"_play_cutscene_boop"
}, {
"args": [0.1],
"method": &"_show_cutscene_haze"
"args": [],
"method": &"_play_cutscene_boop"
}, {
"args": [0.1],
"method": &"_show_cutscene_haze"
"args": [],
"method": &"_play_cutscene_boop"
}]
}
@@ -509,18 +497,6 @@ tracks/5/keys = {
"update": 1,
"values": [false]
}
tracks/6/type = "value"
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/path = NodePath("CanvasLayer/CutsceneHaze:visible")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_fta07"]
_data = {
@@ -572,23 +548,19 @@ tile_map_data = PackedByteArray("AAABAP//AAAAAAEAAAABAAAAAAAAAAEAAAABAAEAAAAAAAE
[node name="Cutscene" type="Node2D" parent="." index="6" unique_id=1766969073]
[node name="HazeTimer" type="Timer" parent="Cutscene" index="0" unique_id=407248883]
one_shot = true
[node name="Camera2D" type="Camera2D" parent="Cutscene" index="1" unique_id=1980628744]
[node name="Camera2D" type="Camera2D" parent="Cutscene" index="0" unique_id=1980628744]
enabled = false
[node name="FakePlayer" parent="Cutscene" index="2" unique_id=782833865 instance=ExtResource("10_x0kb5")]
[node name="FakePlayer" parent="Cutscene" index="1" unique_id=782833865 instance=ExtResource("10_x0kb5")]
position = Vector2(2034, 2448)
animation = &"walk_right"
[node name="FakeCultist" parent="Cutscene" index="3" unique_id=375756058 instance=ExtResource("11_6yudq")]
[node name="FakeCultist" parent="Cutscene" index="2" unique_id=375756058 instance=ExtResource("11_6yudq")]
position = Vector2(2304, 2448)
[node name="RoomCenter" type="Node2D" parent="Cutscene" index="4" unique_id=653526662]
[node name="RoomCenter" type="Node2D" parent="Cutscene" index="3" unique_id=653526662]
position = Vector2(2304, 2448)
[node name="EnemyWaves" type="Node2D" parent="Cutscene" index="5" unique_id=1349451991]
[node name="EnemyWaves" type="Node2D" parent="Cutscene" index="4" unique_id=1349451991]
position = Vector2(2304, 2448)
[node name="WaveThree" type="Node2D" parent="Cutscene/EnemyWaves" index="0" unique_id=1872436058]
@@ -724,25 +696,22 @@ theme = ExtResource("13_6yudq")
text = "Thanks for playing!"
horizontal_alignment = 1
[node name="CutsceneHaze" type="Polygon2D" parent="CanvasLayer" parent_id_path=PackedInt32Array(1402255323) index="1" unique_id=766558100]
unique_name_in_owner = true
color = Color(0, 0, 0, 1)
polygon = PackedVector2Array(0, 0, 640, 0, 640, 360, 0, 360)
[node name="PauseMenu" parent="CanvasLayer" parent_id_path=PackedInt32Array(1402255323) index="2" unique_id=1609121400]
[node name="PauseMenu" parent="CanvasLayer" parent_id_path=PackedInt32Array(1402255323) index="1" unique_id=1609121400]
visible = true
[node name="GameOverMenu" parent="CanvasLayer" parent_id_path=PackedInt32Array(1402255323) index="3" unique_id=859418625]
[node name="GameOverMenu" parent="CanvasLayer" parent_id_path=PackedInt32Array(1402255323) index="2" unique_id=859418625]
visible = true
[node name="CompletionMenu" parent="CanvasLayer" parent_id_path=PackedInt32Array(1402255323) index="4" unique_id=814534035]
[node name="CompletionMenu" parent="CanvasLayer" parent_id_path=PackedInt32Array(1402255323) index="3" unique_id=814534035]
visible = true
[node name="LevelEnd" parent="." index="9" unique_id=1018767708]
position = Vector2(1986, 2440)
position = Vector2(1945, 2442)
[node name="CollisionShape2D" parent="LevelEnd" index="0" unique_id=937956890]
position = Vector2(0, -1)
[node name="AnimationPlayer" type="AnimationPlayer" parent="." index="10" unique_id=648159573]
libraries/ = SubResource("AnimationLibrary_fta07")
[connection signal="timeout" from="Cutscene/HazeTimer" to="." method="_on_haze_timer_timeout"]
[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_animation_player_animation_finished"]
+40
View File
@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c8a451rgx116q"
path="res://.godot/imported/lever.png-d607102a11441cc805205162ec192f8f.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://images/level/lever.png"
dest_files=["res://.godot/imported/lever.png-d607102a11441cc805205162ec192f8f.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1