Some code optimization
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@@ -46,8 +46,5 @@ collision_mask = 11
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[node name="RightPlayerDistantRay" parent="PlayerDistantCheck" parent_id_path=PackedInt32Array(1597489123) index="1" unique_id=1377654831]
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collision_mask = 11
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[node name="PlayerTouchArea" parent="." index="6" unique_id=2147163970]
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collision_mask = 8
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[node name="KillingArea" parent="." index="7" unique_id=1891922549]
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[node name="KillingArea" parent="." index="6" unique_id=1891922549]
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collision_mask = 8
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