Added ColorSwitchingPlatform

This commit is contained in:
2026-06-17 01:27:04 +03:00
parent 713be75d90
commit 4ea9eea776
12 changed files with 89 additions and 25 deletions
+12 -1
View File
@@ -3,9 +3,20 @@ class_name AbstractColorPlatform
extends AbstractPlatform
enum PlatformColor {
White,
Black,
}
@export var initial_color := PlatformColor.White
@onready var collision_switcher : CollisionSwitcher = $CollisionSwitcher
func _ready() -> void:
super._ready()
collision_switcher.material = platform_rect.material
collision_switcher.material = platform_sprite.material
if initial_color == PlatformColor.Black:
collision_switcher.switch_color()
+1 -7
View File
@@ -13,13 +13,6 @@ viewport_path = NodePath("SubViewport")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_vbsvi"]
resource_local_to_scene = true
shader = ExtResource("4_cdhfe")
shader_parameter/black_color = Color(0, 0, 0, 1)
shader_parameter/white_color = Color(1, 1, 1, 1)
shader_parameter/switch_colors = false
shader_parameter/threshold = 0.5
shader_parameter/speed = 0.5
shader_parameter/intensity = 1.0
shader_parameter/scale = 20.0
shader_parameter/tile_size = 8.0
shader_parameter/platform_width = 24.0
shader_parameter/atlas = ExtResource("5_uk0x1")
@@ -32,6 +25,7 @@ size = Vector2(16, 7)
[node name="AbstractColorPlatform" unique_id=137546339 instance=ExtResource("1_ovkrd")]
collision_layer = 32
script = ExtResource("2_vbsvi")
initial_color = 0
[node name="Sprite2D" parent="." index="0" unique_id=264863796]
material = ExtResource("3_pbfpg")
+1
View File
@@ -37,6 +37,7 @@ const MAX_WIDTH = TILE_SIZE * 32
@onready var collision: CollisionShape2D = $CollisionShape2D
@onready var sub_viewport: SubViewport = $SubViewport
@onready var platform_sprite: Sprite2D = $Sprite2D
@onready var platform_rect: ColorRect = $SubViewport/PlatformRect
@onready var icon_sprite: AnimatedSprite2D = $SubViewport/IconSprite
@@ -0,0 +1,7 @@
@tool
class_name ColorSwitchingPlatform
extends AbstractColorPlatform
func toggle() -> void:
collision_switcher.switch_color()
@@ -0,0 +1 @@
uid://b2bityno64bl4
@@ -0,0 +1,34 @@
[gd_scene format=3 uid="uid://bwmd8w677p7k3"]
[ext_resource type="PackedScene" uid="uid://wpkj48bqyuy2" path="res://game/platform/abstract_color_platform.tscn" id="1_6jqdv"]
[ext_resource type="Script" uid="uid://b2bityno64bl4" path="res://game/platform/color_switching_platform.gd" id="2_sbqh7"]
[ext_resource type="Shader" uid="uid://d4hm3vjx1rhsf" path="res://game/shaders/platform.gdshader" id="2_svoke"]
[ext_resource type="Texture2D" uid="uid://cpcuokqv8u2xa" path="res://images/level/platform.png" id="3_sbqh7"]
[sub_resource type="ViewportTexture" id="ViewportTexture_svoke"]
viewport_path = NodePath("SubViewport")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_sbqh7"]
resource_local_to_scene = true
shader = ExtResource("2_svoke")
shader_parameter/tile_size = 8.0
shader_parameter/platform_width = 24.0
shader_parameter/atlas = ExtResource("3_sbqh7")
shader_parameter/seed = 0.12241629
[sub_resource type="RectangleShape2D" id="RectangleShape2D_5slkc"]
resource_local_to_scene = true
size = Vector2(16, 7)
[node name="ColorSwitchingPlatform" unique_id=137546339 instance=ExtResource("1_6jqdv")]
script = ExtResource("2_sbqh7")
initial_color = 0
[node name="Sprite2D" parent="." index="0" unique_id=264863796]
texture = SubResource("ViewportTexture_svoke")
[node name="PlatformRect" parent="SubViewport" parent_id_path=PackedInt32Array(226200089) index="0" unique_id=794315918]
material = SubResource("ShaderMaterial_sbqh7")
[node name="CollisionShape2D" parent="." index="2" unique_id=175449124]
shape = SubResource("RectangleShape2D_5slkc")