Added interacted signal to player. Removed deprecated tips

This commit is contained in:
2026-03-16 21:50:31 +03:00
parent b5b2c7691b
commit 489c89e1ac
11 changed files with 47 additions and 135 deletions
+4
View File
@@ -3,6 +3,7 @@ extends CharacterBody2D
signal dead signal dead
signal interacted
const PICKUP_OFFSET = 16.0 const PICKUP_OFFSET = 16.0
@@ -55,6 +56,9 @@ func _physics_process(delta: float) -> void:
if is_dead: if is_dead:
_slow_down(delta*3) _slow_down(delta*3)
else: else:
if Input.is_action_just_pressed("interact"):
interacted.emit()
if Input.is_action_just_pressed("jump"): if Input.is_action_just_pressed("jump"):
jump_buffer_timer.start() jump_buffer_timer.start()
File diff suppressed because one or more lines are too long
@@ -1,12 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://bgs6j6ak5qnq1"]
[ext_resource type="Texture2D" uid="uid://ddm4gc2g3aj2i" path="res://images/level/objects.png" id="1_0act5"]
[sub_resource type="AtlasTexture" id="AtlasTexture_pnn6n"]
atlas = ExtResource("1_0act5")
region = Rect2(48, 96, 32, 32)
[node name="InteractionKbd" type="Node2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("AtlasTexture_pnn6n")
@@ -1,12 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://c0cae3bivcnal"]
[ext_resource type="Texture2D" uid="uid://ddm4gc2g3aj2i" path="res://images/level/objects.png" id="1_fjtec"]
[sub_resource type="AtlasTexture" id="AtlasTexture_ow2w5"]
atlas = ExtResource("1_fjtec")
region = Rect2(112, 96, 32, 32)
[node name="InteractionPad" type="Node2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("AtlasTexture_ow2w5")
-12
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@@ -1,12 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://pw8xqtpauy57"]
[ext_resource type="Texture2D" uid="uid://ddm4gc2g3aj2i" path="res://images/level/objects.png" id="1_gth0n"]
[sub_resource type="AtlasTexture" id="AtlasTexture_wa8xe"]
atlas = ExtResource("1_gth0n")
region = Rect2(0, 96, 48, 32)
[node name="JumpKbd" type="Node2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("AtlasTexture_wa8xe")
-12
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@@ -1,12 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://3372ayctb2ed"]
[ext_resource type="Texture2D" uid="uid://ddm4gc2g3aj2i" path="res://images/level/objects.png" id="1_206pc"]
[sub_resource type="AtlasTexture" id="AtlasTexture_6w0xc"]
atlas = ExtResource("1_206pc")
region = Rect2(80, 96, 32, 32)
[node name="JumpPad" type="Node2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("AtlasTexture_6w0xc")
@@ -1,12 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://cemhsfdru4pv6"]
[ext_resource type="Texture2D" uid="uid://ddm4gc2g3aj2i" path="res://images/level/objects.png" id="1_pa6ll"]
[sub_resource type="AtlasTexture" id="AtlasTexture_v0og1"]
atlas = ExtResource("1_pa6ll")
region = Rect2(0, 64, 48, 32)
[node name="MovementKbd" type="Node2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("AtlasTexture_v0og1")
@@ -1,12 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://tipop68pyrf7"]
[ext_resource type="Texture2D" uid="uid://ddm4gc2g3aj2i" path="res://images/level/objects.png" id="1_crf2r"]
[sub_resource type="AtlasTexture" id="AtlasTexture_00r84"]
atlas = ExtResource("1_crf2r")
region = Rect2(80, 48, 32, 48)
[node name="MovementPad" type="Node2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("AtlasTexture_00r84")
-12
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@@ -1,12 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://deo60sij43ibm"]
[ext_resource type="Texture2D" uid="uid://ddm4gc2g3aj2i" path="res://images/level/objects.png" id="1_t6r5l"]
[sub_resource type="AtlasTexture" id="AtlasTexture_lviuj"]
atlas = ExtResource("1_t6r5l")
region = Rect2(0, 128, 48, 32)
[node name="SwitchKbd" type="Node2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("AtlasTexture_lviuj")
-12
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@@ -1,12 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://f70xseggdimg"]
[ext_resource type="Texture2D" uid="uid://ddm4gc2g3aj2i" path="res://images/level/objects.png" id="1_d2iw1"]
[sub_resource type="AtlasTexture" id="AtlasTexture_nyhjv"]
atlas = ExtResource("1_d2iw1")
region = Rect2(112, 64, 32, 32)
[node name="SwitchPad" type="Node2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("AtlasTexture_nyhjv")
@@ -16,8 +16,10 @@ func _ready() -> void:
func _on_body_entered(body: Node2D) -> void: func _on_body_entered(body: Node2D) -> void:
if body is Player: if body is Player:
hint_sprite.show() hint_sprite.show()
body.interacted.connect(activate)
func _on_body_exited(body: Node2D) -> void: func _on_body_exited(body: Node2D) -> void:
if body is Player: if body is Player:
hint_sprite.hide() hint_sprite.hide()
body.interacted.disconnect(activate)