Added enemy animations

This commit is contained in:
2026-01-08 14:36:37 +03:00
parent e3d0dfb674
commit 4528b4a61a
6 changed files with 153 additions and 5 deletions
+1 -1
View File
@@ -45,7 +45,7 @@ func _open() -> void:
func _close() -> void:
sprite.play(ANIMATION_CLOSING)
static_body.process_mode = Node.PROCESS_MODE_DISABLED
static_body.process_mode = Node.PROCESS_MODE_INHERIT
func _on_animation_finished() -> void: