Added mouse cursor hidding
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@@ -35,6 +35,7 @@ func _on_continue_button_pressed() -> void:
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SoundManager.play_ui_stream(SoundManager.ui_stream_decline)
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get_tree().paused = false
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hide()
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Input.mouse_mode = Input.MOUSE_MODE_HIDDEN
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func _on_main_menu_button_pressed() -> void:
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