[gd_scene load_steps=5 format=3 uid="uid://cu2ub0e6tk0a0"] [ext_resource type="Script" path="res://forest.gd" id="1_2dsrk"] [ext_resource type="Texture2D" uid="uid://b6wbb26dayco1" path="res://data/images/Forest.png" id="1_jq2nb"] [sub_resource type="AtlasTexture" id="AtlasTexture_dddgb"] atlas = ExtResource("1_jq2nb") region = Rect2(0, 0, 16, 16) [sub_resource type="RectangleShape2D" id="RectangleShape2D_7s50m"] size = Vector2(16, 16) [node name="Forest" type="StaticBody2D"] script = ExtResource("1_2dsrk") [node name="Sprite2D" type="Sprite2D" parent="."] texture_filter = 1 position = Vector2(8, 8) texture = SubResource("AtlasTexture_dddgb") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(8, 8) shape = SubResource("RectangleShape2D_7s50m")