[gd_scene load_steps=7 format=3 uid="uid://c1h0h1viac0gy"] [ext_resource type="Script" path="res://level.gd" id="1_t0agp"] [ext_resource type="Texture2D" uid="uid://b6wbb26dayco1" path="res://data/images/Forest.png" id="2_acuqw"] [ext_resource type="Texture2D" uid="uid://cueeywtu6xdbv" path="res://data/images/Fierd.png" id="3_uas50"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ux773"] texture = ExtResource("2_acuqw") 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 3:0/0 = 0 4:0/0 = 0 0:1/0 = 0 1:1/0 = 0 2:1/0 = 0 3:1/0 = 0 4:1/0 = 0 0:2/0 = 0 1:2/0 = 0 2:2/0 = 0 3:2/0 = 0 4:2/0 = 0 0:3/0 = 0 1:3/0 = 0 2:3/0 = 0 3:3/0 = 0 4:3/0 = 0 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_yfk20"] texture = ExtResource("3_uas50") 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 3:0/0 = 0 4:0/0 = 0 0:1/0 = 0 1:1/0 = 0 2:1/0 = 0 3:1/0 = 0 4:1/0 = 0 0:2/0 = 0 1:2/0 = 0 2:2/0 = 0 3:2/0 = 0 4:2/0 = 0 0:3/0 = 0 1:3/0 = 0 2:3/0 = 0 3:3/0 = 0 4:3/0 = 0 [sub_resource type="TileSet" id="TileSet_e0bu0"] sources/0 = SubResource("TileSetAtlasSource_ux773") sources/1 = SubResource("TileSetAtlasSource_yfk20") [node name="Level" type="Node2D"] script = ExtResource("1_t0agp") [node name="TileMapLayer" type="TileMapLayer" parent="."] tile_set = SubResource("TileSet_e0bu0")