Added Forest
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@@ -0,0 +1,23 @@
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[gd_scene load_steps=5 format=3 uid="uid://cu2ub0e6tk0a0"]
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[ext_resource type="Script" path="res://forest.gd" id="1_2dsrk"]
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[ext_resource type="Texture2D" uid="uid://b6wbb26dayco1" path="res://data/images/Forest.png" id="1_jq2nb"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_dddgb"]
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atlas = ExtResource("1_jq2nb")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_7s50m"]
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size = Vector2(16, 16)
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[node name="Forest" type="StaticBody2D"]
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script = ExtResource("1_2dsrk")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture_filter = 1
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position = Vector2(8, 8)
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texture = SubResource("AtlasTexture_dddgb")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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visible = false
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shape = SubResource("RectangleShape2D_7s50m")
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