elif replased with match
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+10
-9
@@ -50,12 +50,13 @@ func play_animation() -> void:
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func _on_animated_sprite_2d_animation_finished() -> void:
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if pickup_state == PickupState.PREPARING:
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pickup_state = PickupState.SHOWING_UP
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play_animation()
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elif pickup_state == PickupState.SHOWING_UP:
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pickup_state = PickupState.IDLING
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play_animation()
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elif pickup_state == PickupState.HIGHLIGHTING:
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pickup_state = PickupState.IDLING
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play_animation()
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match pickup_state:
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PickupState.PREPARING:
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pickup_state = PickupState.SHOWING_UP
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play_animation()
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PickupState.SHOWING_UP:
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pickup_state = PickupState.IDLING
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play_animation()
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PickupState.HIGHLIGHTING:
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pickup_state = PickupState.IDLING
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play_animation()
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