function game.bonus.load() bonus = {} bonus.texture = {} bonus.types = 5 bonus.textures = {} bonus.textures.lvlUp = love.graphics.newImage("textures/bonus/lvlUp.png") bonus.textures.laser = love.graphics.newImage("textures/bonus/laser.png") bonus.textures.plasma = love.graphics.newImage("textures/bonus/plasma.png") bonus.textures.health = love.graphics.newImage("textures/bonus/health.png") bonus.textures.life = love.graphics.newImage("textures/bonus/life.png") end