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function game.bonus.load()
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bonus = {}
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bonus.texture = {}
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bonus.types = 5
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bonus.textures = {}
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bonus.textures.lvlUp = love.graphics.newImage("textures/bonus/lvlUp.png")
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bonus.textures.laser = love.graphics.newImage("textures/bonus/laser.png")
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bonus.textures.plasma = love.graphics.newImage("textures/bonus/plasma.png")
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bonus.textures.health = love.graphics.newImage("textures/bonus/health.png")
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bonus.textures.life = love.graphics.newImage("textures/bonus/life.png")
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end
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