146 lines
4.3 KiB
Plaintext
146 lines
4.3 KiB
Plaintext
[gd_scene load_steps=18 format=3 uid="uid://r7wnk762jbfy"]
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[ext_resource type="PackedScene" uid="uid://1o2ta17yc5bp" path="res://game/entities/weapons/abstract_weapon.tscn" id="1_xk300"]
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[ext_resource type="Script" uid="uid://gxwbsiicuqh5" path="res://game/entities/weapons/shrapnel/shrapnel_weapon.gd" id="2_1bd18"]
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[ext_resource type="PackedScene" uid="uid://bsx23u3a2obbj" path="res://game/entities/weapons/shrapnel/shrapnel_projectile.tscn" id="2_xvd4y"]
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[ext_resource type="Texture2D" uid="uid://b2tpy3y2bpuat" path="res://particle_textures/flame_small.tres" id="4_0tw2i"]
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[ext_resource type="Texture2D" uid="uid://6hh66k8s4a1e" path="res://images/weapons.png" id="6_0tw2i"]
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[ext_resource type="Texture2D" uid="uid://dxcxybr27kkra" path="res://particle_textures/shell_medium.tres" id="6_gdolk"]
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_a22j7"]
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resource_local_to_scene = true
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lifetime_randomness = 0.5
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particle_flag_disable_z = true
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emission_shape = 1
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emission_sphere_radius = 2.0
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angle_min = -179.99998
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angle_max = 180.00002
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inherit_velocity_ratio = 0.5
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spread = 60.0
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initial_velocity_min = 10.0
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initial_velocity_max = 15.0
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gravity = Vector3(0, 0, 0)
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[sub_resource type="AtlasTexture" id="AtlasTexture_gdolk"]
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atlas = ExtResource("6_0tw2i")
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region = Rect2(128, 48, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_a22j7"]
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atlas = ExtResource("6_0tw2i")
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region = Rect2(160, 48, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_t57yr"]
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atlas = ExtResource("6_0tw2i")
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region = Rect2(192, 48, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_cogj5"]
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atlas = ExtResource("6_0tw2i")
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region = Rect2(224, 48, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_t4pcy"]
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atlas = ExtResource("6_0tw2i")
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region = Rect2(128, 32, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_25rnd"]
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atlas = ExtResource("6_0tw2i")
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region = Rect2(160, 32, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_02grq"]
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atlas = ExtResource("6_0tw2i")
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region = Rect2(192, 32, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_6pv2s"]
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atlas = ExtResource("6_0tw2i")
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region = Rect2(224, 32, 32, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_he4pe"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_gdolk")
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}],
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"loop": true,
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"name": &"enemy_idle",
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"speed": 10.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_a22j7")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_t57yr")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_cogj5")
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}],
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"loop": false,
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"name": &"enemy_shot",
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"speed": 10.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_t4pcy")
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}],
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"loop": true,
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"name": &"player_idle",
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"speed": 10.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_25rnd")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_02grq")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_6pv2s")
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}],
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"loop": false,
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"name": &"player_shot",
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"speed": 10.0
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}]
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_t57yr"]
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resource_local_to_scene = true
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particle_flag_disable_z = true
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inherit_velocity_ratio = 1.0
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spread = 15.0
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initial_velocity_min = 15.0
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initial_velocity_max = 50.0
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gravity = Vector3(0, 0, 0)
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[node name="ShrapnelWeapon" instance=ExtResource("1_xk300")]
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script = ExtResource("2_1bd18")
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bullet_per_shot = 20
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sector_angle = 30
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Projectile = ExtResource("2_xvd4y")
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type = 0
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[node name="ShotParticles" type="GPUParticles2D" parent="." index="0"]
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emitting = false
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amount = 32
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texture = ExtResource("4_0tw2i")
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lifetime = 0.3
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one_shot = true
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process_material = SubResource("ParticleProcessMaterial_a22j7")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." index="1"]
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sprite_frames = SubResource("SpriteFrames_he4pe")
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animation = &"player_shot"
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[node name="CooldownTimer" type="Timer" parent="." index="2"]
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wait_time = 0.6
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one_shot = true
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[node name="ShellParticles" type="GPUParticles2D" parent="." index="3"]
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z_index = 1
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emitting = false
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amount = 1
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texture = ExtResource("6_gdolk")
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lifetime = 2.0
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one_shot = true
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process_material = SubResource("ParticleProcessMaterial_t57yr")
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[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animated_sprite_2d_animation_finished"]
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[connection signal="timeout" from="CooldownTimer" to="." method="_on_cooldown_timer_timeout"]
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