Files
ScrapFrontier/game/game.gd
T
2025-11-12 18:15:04 +03:00

24 lines
453 B
GDScript

extends Node
@onready var pause_screen : Control = $PauseScreen
func _ready() -> void:
pause_screen.hide()
func _input(event: InputEvent) -> void:
if event.is_action_pressed("pause"):
pause_screen.show()
get_tree().paused = true
func _on_pause_screen_continue_game() -> void:
pause_screen.hide()
func _on_pause_screen_show_main_menu() -> void:
get_tree().paused = false
get_tree().change_scene_to_file("res://menu/title_screen.tscn")