Files
ScrapFrontier/game/world/generators/area_generator.gd
T

19 lines
339 B
GDScript

class_name AreaGenerator
extends Node
func generate(seed_value: int) -> AreaData:
var rng := RandomNumberGenerator.new()
rng.seed = seed_value
var data : AreaData = AreaData.new()
data.seed_value = seed_value
_fill_stages(rng, data)
return data
func _fill_stages(rng: RandomNumberGenerator, data : AreaData) -> void:
pass