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ScrapFrontier/game/entities/weapons/railgun/railgun_projectile.gd
T
2025-11-04 20:07:31 +03:00

10 lines
172 B
GDScript

extends AbstractProjectile
func _ready() -> void:
var texture := PlaceholderTexture2D.new()
texture.size = Vector2(6, 6)
$Sprite2D.texture = texture
super._ready()