Files
ScrapFrontier/game/world/data/player_data.gd
T

17 lines
208 B
GDScript

class_name PlayerData
extends Resource
@export var weapon_ids: Array[String]
@export var hull: int
var is_new_game: bool = false
func reset() -> void:
weapon_ids.clear()
hull = 0
is_new_game = true