Files
ScrapFrontier/game/game_data.gd
T
2025-12-12 12:00:29 +03:00

24 lines
575 B
GDScript

class_name GameData
extends Resource
const SEED_CHARS := "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
const DEFAULT_SEED_LENGTH := 16
@export var game_seed: String
@export var current_area_index: int
@export var current_stage_index: int
@export var current_sector_index: int
func randomize() -> void:
var seed_chars_length := SEED_CHARS.length()
for i in range(DEFAULT_SEED_LENGTH):
var index := randi_range(1, seed_chars_length) - 1
game_seed += SEED_CHARS[index]
current_area_index = 0
current_stage_index = 0
current_sector_index = 0