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ScrapFrontier/game/entities/world/background.gd
T

14 lines
418 B
GDScript

class_name Background
extends Node2D
@onready var paralax_1 : Parallax2D = $Parallax1
@onready var paralax_2 : Parallax2D = $Parallax2
@onready var paralax_3 : Parallax2D = $Parallax3
func _ready() -> void:
paralax_1.scroll_offset.x = randf_range(1, paralax_1.repeat_size.x)
paralax_2.scroll_offset.x = randf_range(1, paralax_2.repeat_size.x)
paralax_3.scroll_offset.x = randf_range(1, paralax_3.repeat_size.x)