49 lines
1.4 KiB
Plaintext
49 lines
1.4 KiB
Plaintext
[gd_scene load_steps=4 format=3 uid="uid://xbfxsiumbgkp"]
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[ext_resource type="Script" uid="uid://drwgq8fxaclvn" path="res://game/health_system/health_bar/health_bar_part.gd" id="1_nuv67"]
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[ext_resource type="Texture2D" uid="uid://do586oblhwuc5" path="res://images/health.png" id="2_jlvn5"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_jlvn5"]
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atlas = ExtResource("2_jlvn5")
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region = Rect2(0, 48, 32, 16)
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[node name="HealthBarPart" type="Node2D"]
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script = ExtResource("1_nuv67")
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[node name="ShadeBar" type="TextureProgressBar" parent="."]
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -16.0
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offset_top = -8.0
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offset_right = 16.0
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offset_bottom = 8.0
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grow_horizontal = 2
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grow_vertical = 2
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texture_under = SubResource("AtlasTexture_jlvn5")
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[node name="ValueBar" type="TextureProgressBar" parent="."]
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -16.0
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offset_top = -8.0
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offset_right = 16.0
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offset_bottom = 8.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="ShadeResetTimer" type="Timer" parent="."]
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wait_time = 0.5
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one_shot = true
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[node name="ShadeTickTimer" type="Timer" parent="."]
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wait_time = 0.1
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[connection signal="timeout" from="ShadeResetTimer" to="." method="_on_shade_reset_timer_timeout"]
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[connection signal="timeout" from="ShadeTickTimer" to="." method="_on_shade_tick_timer_timeout"]
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