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ScrapFrontier/game/entities/weapons/tesla/tesla_projectile.tscn
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2025-11-19 15:32:51 +03:00

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[gd_scene load_steps=7 format=3 uid="uid://bi64687wtxi4d"]
[ext_resource type="PackedScene" uid="uid://cdv5n4t47hr8i" path="res://game/entities/weapons/direct_hit__projectile.tscn" id="1_1oexk"]
[ext_resource type="Script" uid="uid://bxcoa2eps0tt1" path="res://game/entities/weapons/tesla/tesla_projectile.gd" id="2_q73is"]
[ext_resource type="Script" uid="uid://c27v705giygv4" path="res://game/health_system/damage/energy_damage.gd" id="3_l65ib"]
[sub_resource type="Resource" id="Resource_1121u"]
resource_local_to_scene = true
script = ExtResource("3_l65ib")
value = 45
metadata/_custom_type_script = "uid://c27v705giygv4"
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_1oexk"]
size = Vector2(12, 12)
[sub_resource type="CircleShape2D" id="CircleShape2D_l65ib"]
radius = 5.0
[node name="TeslaProjectile" instance=ExtResource("1_1oexk")]
collision_layer = 0
collision_mask = 0
script = ExtResource("2_q73is")
jink_min_delay = 0.02
jink_max_delay = 0.05
deviation_angle = 90
no_deviation_distance = 50
damage = SubResource("Resource_1121u")
speed = 900
[node name="Sprite2D" type="Sprite2D" parent="." index="0"]
texture = SubResource("PlaceholderTexture2D_1oexk")
[node name="CollisionShape2D" parent="." index="1"]
shape = SubResource("CircleShape2D_l65ib")
[node name="JinkTimer" type="Timer" parent="." index="3"]
one_shot = true
[connection signal="timeout" from="JinkTimer" to="." method="_on_jink_timer_timeout"]