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ScrapFrontier/game/entities/weapons/plasma/plasma_projectile.tscn
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[gd_scene load_steps=8 format=3 uid="uid://cgvb0hjrl5h4s"]
[ext_resource type="PackedScene" uid="uid://cdv5n4t47hr8i" path="res://game/entities/weapons/direct_hit__projectile.tscn" id="1_x58hw"]
[ext_resource type="Script" uid="uid://bu5sjoh4hwkhn" path="res://game/entities/weapons/plasma/plasma_projectile.gd" id="2_0deih"]
[ext_resource type="Script" uid="uid://c27v705giygv4" path="res://game/health_system/damage/energy_damage.gd" id="3_dlvdm"]
[ext_resource type="Texture2D" uid="uid://dedca1d30igae" path="res://particle_textures/energy.tres" id="4_5enq5"]
[sub_resource type="Resource" id="Resource_5enq5"]
script = ExtResource("3_dlvdm")
value = 20
metadata/_custom_type_script = "uid://c27v705giygv4"
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_5enq5"]
radius = 1.0
height = 4.0
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_etxcw"]
lifetime_randomness = 0.5
particle_flag_disable_z = true
emission_shape = 1
emission_sphere_radius = 2.0
angle_min = -179.99998
angle_max = 180.00002
inherit_velocity_ratio = 0.5
gravity = Vector3(0, 0, 0)
[node name="PlasmaProjectile" instance=ExtResource("1_x58hw")]
collision_layer = 0
collision_mask = 0
script = ExtResource("2_0deih")
damage = SubResource("Resource_5enq5")
speed = 450
[node name="CollisionShape2D" parent="." index="0"]
shape = SubResource("CapsuleShape2D_5enq5")
debug_color = Color(0.98039216, 0, 0.39215687, 1)
[node name="GPUParticles2D" type="GPUParticles2D" parent="." index="2"]
amount = 64
texture = ExtResource("4_5enq5")
lifetime = 0.2
preprocess = 0.1
process_material = SubResource("ParticleProcessMaterial_etxcw")