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ScrapFrontier/game/entities/ships/enemies/small/small_enemy_ship.tscn
T
2025-11-17 17:34:11 +03:00

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[gd_scene load_steps=5 format=3 uid="uid://cbf3kumeoqpba"]
[ext_resource type="PackedScene" uid="uid://dwsn0lf1e3578" path="res://game/entities/ships/enemies/abstract_enemy_ship.tscn" id="1_lt1av"]
[ext_resource type="Script" uid="uid://btcce3nflycrs" path="res://game/entities/ships/enemies/small/small_enemy_ship.gd" id="2_bw04d"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_bw04d"]
size = Vector2(32, 16)
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_lopve"]
radius = 7.0
[node name="SmallEnemyShip" instance=ExtResource("1_lt1av")]
script = ExtResource("2_bw04d")
acceleration = 180
deceleration = 80
max_speed = 120
weapon_positions = Array[Vector2]([Vector2(0, 0)])
[node name="Sprite2D" parent="." index="0"]
texture = SubResource("PlaceholderTexture2D_bw04d")
[node name="CollisionShape2D" parent="." index="1"]
rotation = 1.5707964
shape = SubResource("CapsuleShape2D_lopve")
[node name="Health" parent="." index="2"]
max_hull = 50
[node name="HeathBar" parent="." index="3"]
offset_top = 14.0
offset_bottom = 14.0