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ScrapFrontier/game/entities/weapons/abstract_direct_hit_projectile.gd
T

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221 B
GDScript

class_name AbstractDirectHitProjectile
extends AbstractProjectile
@export var damage : AbstractDamage
func _on_body_entered(body: Node2D) -> void:
if _try_to_damage(body, damage):
_process_hit_for_projectile(body)