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ScrapFrontier/game/passage.tscn
T
2025-11-12 18:15:04 +03:00

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[gd_scene load_steps=3 format=3 uid="uid://dgc0087kvarx6"]
[ext_resource type="Script" uid="uid://c6gpm3edyr4nu" path="res://game/passage.gd" id="1_ltkyg"]
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_ltkyg"]
[node name="Passage" type="Node2D"]
script = ExtResource("1_ltkyg")
[node name="World" type="StaticBody2D" parent="."]
collision_mask = 0
[node name="CollisionTop" type="CollisionShape2D" parent="World"]
position = Vector2(320, 0)
rotation = 3.1415927
shape = SubResource("WorldBoundaryShape2D_ltkyg")
one_way_collision = true
[node name="CollisionBottom" type="CollisionShape2D" parent="World"]
position = Vector2(320, 360)
shape = SubResource("WorldBoundaryShape2D_ltkyg")
one_way_collision = true
[node name="CollisionLeft" type="CollisionShape2D" parent="World"]
position = Vector2(0, 180)
rotation = 1.5707964
shape = SubResource("WorldBoundaryShape2D_ltkyg")
one_way_collision = true
[node name="CollisionRight" type="CollisionShape2D" parent="World"]
position = Vector2(640, 180)
rotation = -1.5707964
shape = SubResource("WorldBoundaryShape2D_ltkyg")
one_way_collision = true