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ScrapFrontier/game/entities/weapons/gatling/gatling_weapon.tscn
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[gd_scene load_steps=16 format=3 uid="uid://c4mlppn5i55bp"]
[ext_resource type="PackedScene" uid="uid://1o2ta17yc5bp" path="res://game/entities/weapons/abstract_weapon.tscn" id="1_gblx7"]
[ext_resource type="Script" uid="uid://c1bsvmj7xhnxe" path="res://game/entities/weapons/gatling/gatling_weapon.gd" id="1_kg6du"]
[ext_resource type="PackedScene" uid="uid://yfvluap3uy1r" path="res://game/entities/weapons/gatling/gatling_projectile.tscn" id="2_ylc0n"]
[ext_resource type="Texture2D" uid="uid://b2tpy3y2bpuat" path="res://particle_textures/flame_small.tres" id="4_ydc6p"]
[ext_resource type="Texture2D" uid="uid://6hh66k8s4a1e" path="res://images/weapons.png" id="5_ydc6p"]
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_v064d"]
particle_flag_disable_z = true
angle_min = -179.99998
angle_max = 180.00002
inherit_velocity_ratio = 0.5
initial_velocity_min = 5.0
initial_velocity_max = 25.0
gravity = Vector3(0, 0, 0)
[sub_resource type="AtlasTexture" id="AtlasTexture_ydc6p"]
atlas = ExtResource("5_ydc6p")
region = Rect2(160, 176, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_pjn33"]
atlas = ExtResource("5_ydc6p")
region = Rect2(192, 176, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_kkima"]
atlas = ExtResource("5_ydc6p")
region = Rect2(224, 176, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_i25po"]
atlas = ExtResource("5_ydc6p")
region = Rect2(160, 176, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_v064d"]
atlas = ExtResource("5_ydc6p")
region = Rect2(160, 160, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_pm1cd"]
atlas = ExtResource("5_ydc6p")
region = Rect2(192, 160, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_t1uk2"]
atlas = ExtResource("5_ydc6p")
region = Rect2(224, 160, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_colwf"]
atlas = ExtResource("5_ydc6p")
region = Rect2(160, 160, 32, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_pjn33"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_ydc6p")
}],
"loop": true,
"name": &"enemy_idle",
"speed": 10.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_pjn33")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_kkima")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_i25po")
}],
"loop": false,
"name": &"enemy_shot",
"speed": 30.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_v064d")
}],
"loop": true,
"name": &"player_idle",
"speed": 10.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_pm1cd")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_t1uk2")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_colwf")
}],
"loop": false,
"name": &"player_shot",
"speed": 30.0
}]
[node name="GatlingWeapon" instance=ExtResource("1_gblx7")]
script = ExtResource("1_kg6du")
sector_angle = 5
Projectile = ExtResource("2_ylc0n")
type = 1
[node name="GPUParticles2D" type="GPUParticles2D" parent="." index="0"]
position = Vector2(17, 0)
emitting = false
amount = 32
texture = ExtResource("4_ydc6p")
lifetime = 0.09999999999999999
one_shot = true
process_material = SubResource("ParticleProcessMaterial_v064d")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." index="1"]
position = Vector2(6, 0)
sprite_frames = SubResource("SpriteFrames_pjn33")
animation = &"player_shot"
[node name="Muzzle" parent="." index="2"]
position = Vector2(14, 0)
[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animated_sprite_2d_animation_finished"]