[gd_scene load_steps=4 format=3 uid="uid://def1alrel4ioo"] [ext_resource type="PackedScene" uid="uid://1o2ta17yc5bp" path="res://game/entities/weapons/abstract_weapon.tscn" id="1_pki4x"] [ext_resource type="Script" uid="uid://bxr150at8ul2a" path="res://game/entities/weapons/laser/abstract_laser_weapon.gd" id="2_lbdvb"] [sub_resource type="SpriteFrames" id="SpriteFrames_btyhf"] [node name="AbstractLaserWeapon" instance=ExtResource("1_pki4x")] script = ExtResource("2_lbdvb") bullet_per_shot = 2 type = 2 [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." index="0"] sprite_frames = SubResource("SpriteFrames_btyhf") [node name="CooldownTimer" type="Timer" parent="." index="1"] process_callback = 0 wait_time = 0.05 one_shot = true [connection signal="timeout" from="CooldownTimer" to="." method="_on_cooldown_timer_timeout"]