class_name Background extends Node2D @onready var paralax_1 : Parallax2D = $Parallax1 @onready var paralax_2 : Parallax2D = $Parallax2 @onready var paralax_3 : Parallax2D = $Parallax3 func _ready() -> void: paralax_1.scroll_offset.x = randf_range(1, paralax_1.repeat_size.x) paralax_2.scroll_offset.x = randf_range(1, paralax_2.repeat_size.x) paralax_3.scroll_offset.x = randf_range(1, paralax_3.repeat_size.x)