[gd_scene load_steps=4 format=3 uid="uid://cyskk1kc88lgf"] [ext_resource type="PackedScene" uid="uid://cmni0xrbbfcy5" path="res://game/entities/weapons/laser/abstract_laser_projectile.tscn" id="1_q67uk"] [ext_resource type="Script" uid="uid://v7pcdd8yxdse" path="res://game/entities/weapons/laser/player_laser_projectile.gd" id="2_truhp"] [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_truhp"] resource_local_to_scene = true particle_flag_disable_z = true emission_shape = 3 emission_box_extents = Vector3(16, 0, 1) angle_min = -179.99998 angle_max = 180.00002 inherit_velocity_ratio = 1.0 spread = 0.0 gravity = Vector3(0, 0, 0) [node name="PlayerLaserProjectile" instance=ExtResource("1_q67uk")] collision_layer = 8 collision_mask = 4 script = ExtResource("2_truhp") direction = Vector2(1, 0) [node name="GPUParticles2D" parent="." index="2"] process_material = SubResource("ParticleProcessMaterial_truhp")