[gd_scene load_steps=5 format=3 uid="uid://cgi7wd84kjnyw"] [ext_resource type="PackedScene" uid="uid://ybkqaynvpcjm" path="res://game/entities/weapons/abstract_projectile.tscn" id="1_20qwt"] [ext_resource type="Script" uid="uid://dfdh0o88as054" path="res://game/entities/weapons/cannon/cannon_projectile.gd" id="2_x3axw"] [sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_x3axw"] size = Vector2(6, 6) [sub_resource type="CircleShape2D" id="CircleShape2D_lb11p"] radius = 2.0 [node name="CannonProjectile" instance=ExtResource("1_20qwt")] script = ExtResource("2_x3axw") damage = 50 speed = 600 [node name="Sprite2D" parent="." index="0"] texture = SubResource("PlaceholderTexture2D_x3axw") [node name="CollisionShape2D" parent="." index="1"] shape = SubResource("CircleShape2D_lb11p")