[gd_scene load_steps=7 format=3 uid="uid://br074cqcnul3d"] [ext_resource type="PackedScene" uid="uid://jvyagshykmgb" path="res://game/entities/ships/abstract_ship.tscn" id="1_6otxb"] [ext_resource type="Script" uid="uid://ruxw1n03iq4i" path="res://game/entities/ships/player/player_ship.gd" id="2_625ti"] [ext_resource type="Script" uid="uid://dgevigih7owxd" path="res://game/controllers/player_controller.gd" id="3_dj8f1"] [ext_resource type="PackedScene" uid="uid://d2snum2pxc2ui" path="res://game/health_system/health_bar/heath_bar.tscn" id="4_4mjo1"] [sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_dj8f1"] size = Vector2(48, 32) [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_dj8f1"] radius = 15.0 height = 46.0 [node name="PlayerShip" groups=["players"] instance=ExtResource("1_6otxb")] collision_layer = 3 script = ExtResource("2_625ti") acceleration = 92 deceleration = 46 max_speed = 92 weapon_positions = Array[Vector2]([Vector2(0, 8), Vector2(0, -8)]) [node name="Sprite2D" parent="." index="0"] texture = SubResource("PlaceholderTexture2D_dj8f1") [node name="CollisionShape2D" parent="." index="1"] rotation = 1.5707964 shape = SubResource("CapsuleShape2D_dj8f1") [node name="Health" parent="." index="2"] max_hull = 1000 [node name="PlayerController" type="Node" parent="." index="3"] script = ExtResource("3_dj8f1") metadata/_custom_type_script = "uid://dgevigih7owxd" [node name="HeathBar" parent="." index="4" node_paths=PackedStringArray("health") instance=ExtResource("4_4mjo1")] position = Vector2(0, 22) health = NodePath("../Health") [connection signal="accelerate" from="PlayerController" to="." method="accelerate"] [connection signal="reload" from="PlayerController" to="." method="reload"] [connection signal="shoot" from="PlayerController" to="." method="shoot"]