[gd_scene load_steps=8 format=3 uid="uid://c4mlppn5i55bp"] [ext_resource type="PackedScene" uid="uid://1o2ta17yc5bp" path="res://game/entities/weapons/abstract_weapon.tscn" id="1_5wvix"] [ext_resource type="Script" uid="uid://c1bsvmj7xhnxe" path="res://game/entities/weapons/gatling/abstract_gatling_weapon.gd" id="2_no4ra"] [ext_resource type="Texture2D" uid="uid://b2tpy3y2bpuat" path="res://particle_textures/flame_small.tres" id="3_pm5f5"] [ext_resource type="Texture2D" uid="uid://bib4q76bmnajw" path="res://particle_textures/shell_small.tres" id="5_17k52"] [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_v064d"] particle_flag_disable_z = true angle_min = -179.99998 angle_max = 180.00002 inherit_velocity_ratio = 0.5 initial_velocity_min = 5.0 initial_velocity_max = 25.0 gravity = Vector3(0, 0, 0) [sub_resource type="SpriteFrames" id="SpriteFrames_qqle0"] [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_pjn33"] resource_local_to_scene = true particle_flag_disable_z = true inherit_velocity_ratio = 0.5 direction = Vector3(0, -1, 0) spread = 15.0 initial_velocity_min = 5.0 initial_velocity_max = 15.0 gravity = Vector3(0, 0, 0) [node name="AbstractGatlingWeapon" instance=ExtResource("1_5wvix")] script = ExtResource("2_no4ra") sector_angle = 5 type = 1 [node name="ShotParticles" type="GPUParticles2D" parent="." index="0"] emitting = false texture = ExtResource("3_pm5f5") lifetime = 0.1 one_shot = true process_material = SubResource("ParticleProcessMaterial_v064d") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." index="1"] sprite_frames = SubResource("SpriteFrames_qqle0") [node name="ShellParticles" type="GPUParticles2D" parent="." index="2"] z_index = 1 emitting = false amount = 20 texture = ExtResource("5_17k52") lifetime = 3.0 one_shot = true fixed_fps = 10 process_material = SubResource("ParticleProcessMaterial_pjn33") [connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animated_sprite_2d_animation_finished"]