[gd_scene load_steps=7 format=3 uid="uid://dwsn0lf1e3578"] [ext_resource type="PackedScene" uid="uid://jvyagshykmgb" path="res://game/entities/ships/abstract_ship.tscn" id="1_28j6l"] [ext_resource type="Script" uid="uid://byicf1t0807pq" path="res://game/entities/ships/enemies/abstract_enemy_ship.gd" id="2_fwvrd"] [ext_resource type="Shader" uid="uid://dwh22f35u5qqi" path="res://game/entities/ships/shield.gdshader" id="3_6nnf4"] [ext_resource type="PackedScene" uid="uid://bsqehbymixust" path="res://game/controllers/enemy_controller.tscn" id="3_l8c0n"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_dlmr1"] resource_local_to_scene = true shader = ExtResource("3_6nnf4") shader_parameter/speed = 0.0 shader_parameter/scale = 20.0 shader_parameter/intensity = 1.0 [sub_resource type="ShaderMaterial" id="ShaderMaterial_l8c0n"] resource_local_to_scene = true shader = ExtResource("3_6nnf4") shader_parameter/speed = 5.0 shader_parameter/scale = 20.0 shader_parameter/intensity = 1.0 [node name="AbstractEnemyShip" groups=["enemies"] instance=ExtResource("1_28j6l")] collision_layer = 4 collision_mask = 6 script = ExtResource("2_fwvrd") [node name="ArmorSprite" parent="." index="1"] material = SubResource("ShaderMaterial_dlmr1") [node name="ShieldSprite" parent="." index="2"] material = SubResource("ShaderMaterial_l8c0n") [node name="EnemyController" parent="." index="4" node_paths=PackedStringArray("ship") instance=ExtResource("3_l8c0n")] ship = NodePath("..") [node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="." index="5"] [connection signal="accelerate" from="EnemyController" to="." method="accelerate"] [connection signal="screen_entered" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_entered"] [connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]