[gd_scene load_steps=7 format=3 uid="uid://bsx23u3a2obbj"] [ext_resource type="PackedScene" uid="uid://ybkqaynvpcjm" path="res://game/entities/weapons/abstract_projectile.tscn" id="1_yu2c6"] [ext_resource type="Script" uid="uid://ctnje7pjanaws" path="res://game/entities/weapons/shrapnel/shrapnel_projectile.gd" id="2_2jiy6"] [ext_resource type="Script" uid="uid://bhqvk5cnjg5mv" path="res://game/health_system/damage/kinetic_damage.gd" id="3_kj16s"] [sub_resource type="Resource" id="Resource_klguu"] script = ExtResource("3_kj16s") value = 2 metadata/_custom_type_script = "uid://bhqvk5cnjg5mv" [sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_2jiy6"] size = Vector2(4, 4) [sub_resource type="CircleShape2D" id="CircleShape2D_2jiy6"] radius = 1.0 [node name="ShrapnelProjectile" instance=ExtResource("1_yu2c6")] script = ExtResource("2_2jiy6") max_distance = 350 damage = SubResource("Resource_klguu") speed = 500 [node name="Sprite2D" parent="." index="0"] texture = SubResource("PlaceholderTexture2D_2jiy6") [node name="CollisionShape2D" parent="." index="1"] shape = SubResource("CircleShape2D_2jiy6")