[gd_scene load_steps=14 format=3 uid="uid://def1alrel4ioo"] [ext_resource type="PackedScene" uid="uid://1o2ta17yc5bp" path="res://game/entities/weapons/abstract_weapon.tscn" id="1_pki4x"] [ext_resource type="PackedScene" uid="uid://cmni0xrbbfcy5" path="res://game/entities/weapons/laser/laser_projectile.tscn" id="2_fecho"] [ext_resource type="Script" uid="uid://bxr150at8ul2a" path="res://game/entities/weapons/laser/laser_weapon.gd" id="2_lbdvb"] [ext_resource type="Texture2D" uid="uid://6hh66k8s4a1e" path="res://images/weapons.png" id="6_c8tb4"] [sub_resource type="AtlasTexture" id="AtlasTexture_dggsl"] atlas = ExtResource("6_c8tb4") region = Rect2(128, 80, 32, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_gbu7x"] atlas = ExtResource("6_c8tb4") region = Rect2(160, 80, 32, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_2prsi"] atlas = ExtResource("6_c8tb4") region = Rect2(192, 80, 32, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_jgejx"] atlas = ExtResource("6_c8tb4") region = Rect2(224, 80, 32, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_5c4fv"] atlas = ExtResource("6_c8tb4") region = Rect2(128, 64, 32, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_2jgsd"] atlas = ExtResource("6_c8tb4") region = Rect2(160, 64, 32, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_4n6qh"] atlas = ExtResource("6_c8tb4") region = Rect2(192, 64, 32, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_amoq0"] atlas = ExtResource("6_c8tb4") region = Rect2(224, 64, 32, 16) [sub_resource type="SpriteFrames" id="SpriteFrames_c8tb4"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_dggsl") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_gbu7x") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_2prsi") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_jgejx") }], "loop": true, "name": &"enemy", "speed": 10.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_5c4fv") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_2jgsd") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_4n6qh") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_amoq0") }], "loop": true, "name": &"player", "speed": 10.0 }] [node name="LaserWeapon" instance=ExtResource("1_pki4x")] script = ExtResource("2_lbdvb") bullet_per_shot = 2 Projectile = ExtResource("2_fecho") type = 2 [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." index="0"] position = Vector2(3, 0) sprite_frames = SubResource("SpriteFrames_c8tb4") animation = &"player" [node name="CooldownTimer" type="Timer" parent="." index="1"] process_callback = 0 wait_time = 0.05 one_shot = true [connection signal="timeout" from="CooldownTimer" to="." method="_on_cooldown_timer_timeout"]